Meta SDK2 Beta  2.7.0
types.fbs.Vector3d Struct Reference
Inheritance diagram for types.fbs.Vector3d:

Public Member Functions

void __init (int _i, ByteBuffer _bb)
 
Vector3d __assign (int _i, ByteBuffer _bb)
 
void MutateX (double x)
 
void MutateY (double y)
 
void MutateZ (double z)
 

Static Public Member Functions

static Offset< Vector3dCreateVector3d (FlatBufferBuilder builder, double X, double Y, double Z)
 

Properties

ByteBuffer ByteBuffer [get]
 
double X [get]
 
double Y [get]
 
double Z [get]
 

Member Function Documentation

◆ __assign()

Vector3d types.fbs.Vector3d.__assign ( int  _i,
ByteBuffer  _bb 
)
inline

◆ __init()

void types.fbs.Vector3d.__init ( int  _i,
ByteBuffer  _bb 
)
inline

◆ CreateVector3d()

static Offset<Vector3d> types.fbs.Vector3d.CreateVector3d ( FlatBufferBuilder  builder,
double  X,
double  Y,
double  Z 
)
inlinestatic

◆ MutateX()

void types.fbs.Vector3d.MutateX ( double  x)
inline

◆ MutateY()

void types.fbs.Vector3d.MutateY ( double  y)
inline

◆ MutateZ()

void types.fbs.Vector3d.MutateZ ( double  z)
inline

Property Documentation

◆ ByteBuffer

ByteBuffer types.fbs.Vector3d.ByteBuffer
get

◆ X

double types.fbs.Vector3d.X
get

◆ Y

double types.fbs.Vector3d.Y
get

◆ Z

double types.fbs.Vector3d.Z
get