Meta SDK2 Beta  2.7.0
types.fbs.Vec3_ Struct Reference
Inheritance diagram for types.fbs.Vec3_:

Public Member Functions

void __init (int _i, ByteBuffer _bb)
 
Vec3_ __assign (int _i, ByteBuffer _bb)
 
void MutateX (float x)
 
void MutateY (float y)
 
void MutateZ (float z)
 

Static Public Member Functions

static Offset< Vec3_CreateVec3_ (FlatBufferBuilder builder, float X, float Y, float Z)
 

Properties

ByteBuffer ByteBuffer [get]
 
float X [get]
 
float Y [get]
 
float Z [get]
 

Member Function Documentation

◆ __assign()

Vec3_ types.fbs.Vec3_.__assign ( int  _i,
ByteBuffer  _bb 
)
inline

◆ __init()

void types.fbs.Vec3_.__init ( int  _i,
ByteBuffer  _bb 
)
inline

◆ CreateVec3_()

static Offset<Vec3_> types.fbs.Vec3_.CreateVec3_ ( FlatBufferBuilder  builder,
float  X,
float  Y,
float  Z 
)
inlinestatic

◆ MutateX()

void types.fbs.Vec3_.MutateX ( float  x)
inline

◆ MutateY()

void types.fbs.Vec3_.MutateY ( float  y)
inline

◆ MutateZ()

void types.fbs.Vec3_.MutateZ ( float  z)
inline

Property Documentation

◆ ByteBuffer

ByteBuffer types.fbs.Vec3_.ByteBuffer
get

◆ X

float types.fbs.Vec3_.X
get

◆ Y

float types.fbs.Vec3_.Y
get

◆ Z

float types.fbs.Vec3_.Z
get